/*
	File: GlassTile.cpp
	Author: Nolan McGlynn( GearMonster1 )
	Class: SGP1 1303
	Purpose: To manage the glass tiles and their random special tile conditions
*/
#include "GlassTile.h"


CGlassTile::CGlassTile(void)
{
	m_eTileType = TILE_GLASS;
	m_eGlassTileHiddenType = (TileType)(rand() % CTile::TILE_DOOR);
}


CGlassTile::~CGlassTile(void)
{

}
